Voyagers: Hello Games Unveils a New Dimension of Exploration in No Man’s Sky

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In a surprise move that has become a hallmark of the studio’s development philosophy, Hello Games has released its latest major update for No Man’s Sky, titled “Voyagers.” The update, which went live on August 27, 2025, introduces a staggering array of new features, including a game-changing new ship class and a complete overhaul of the ship-building system. Voyagers is described by Hello Games founder Sean Murray as one of the most ambitious updates yet, not just for its new content but for the foundational technical work that will also be used in the studio’s upcoming project, Light No Fire. Here is a comprehensive breakdown of every feature confirmed for the Voyagers update.

The core philosophy of No Man’s Sky has always been about exploration, survival, and the endless possibilities of a procedurally generated universe. Over the years, Hello Games has expanded on this vision with a steady stream of free updates, adding everything from planetary settlements to mechs and a robust multiplayer system. The Voyagers update is a direct evolution of this design, focusing on a long-requested feature that changes how players interact with their most important asset: their starship. With the introduction of the new Corvette class, the game’s core loop of discovery, combat, and base-building is getting a massive injection of fresh content and a new layer of customization.

The Corvette Class: Buildable, Habitable, and Collaborative

The central pillar of the Voyagers update is the brand-new Corvette class of starships. Unlike the existing fighter, explorer, or hauler ships, Corvettes are large, multi-crew vessels with fully traversable and customizable interiors. This single feature changes the game entirely, as it allows players to truly make their ship a home away from home, a nomadic base that can travel with them across the galaxy.

Key features of the new Corvette ships include:

  • Full Customization: Players can assemble their own ships piece by piece. A massive catalog of modular parts, including hulls, wings, engines, windows, and more, can be snapped together on a grid, offering a level of creative freedom that rivals the existing base-building system.
  • Walkable Interiors: For the first time, players can get up from the pilot’s seat and walk around inside their ship while it is in flight. The interiors are fully furnished and can be decorated with a wide variety of base-building parts, including med-bays, sleeping quarters, and mission radars.
  • Multi-Crew Gameplay: The Corvettes are designed to be shared. Friends can join you aboard your ship to help with construction, explore the galaxy, and even take on new, Corvette-based multiplayer missions. This enhances the cooperative experience by providing a shared space for players to gather.
  • Spacewalking and Skydiving: The update adds the incredible ability to pop the hatch of your ship and exit directly into deep space. Players can use their jetpack to float around the hull of their Corvette or, when in a planet’s atmosphere, skydive down to the surface, an exhilarating new way to explore and travel.

Graphics, Performance, and Quality of Life Improvements

As with all major updates, Voyagers is not just about new content; it also includes a host of technical and quality-of-life improvements that enhance the overall experience. Hello Games has a history of consistently optimizing and improving their game’s underlying technology, and this update is no exception.

  • New Graphics Technologies: The update introduces support for cutting-edge rendering technologies. These include NVIDIA DLSS 4, PlayStation Spectral Super Resolution (PSSR), and Intel Xe Super Sampling (XeSS) 2. These AI-powered upscaling techniques will significantly boost frame rates and improve image quality for players on compatible hardware.
  • Rendering Enhancements: The rendering of translucent surfaces like glass has been dramatically improved with the implementation of Moment-Based Order-Independent Transparency (MBOIT). This makes windows, cockpits, and other glass surfaces look more realistic. Additionally, there are improvements to character lighting, cloud shadows, and the rendering of various in-game objects.
  • Console Rebinding: A long-requested feature for console players has finally been added. Voyagers allows for full button remapping across all console platforms, giving players the freedom to customize their controls for a more comfortable and personalized experience.
  • General Improvements and Bug Fixes: The patch notes for Voyagers are extensive, including a long list of minor tweaks and bug fixes. These range from improved HUD markers and mouse scroll speed in the building menu to performance optimizations for various game systems and NPC navigation.

The Voyagers Expedition and Future Implications

To celebrate the launch, Hello Games has released a new, limited-time community expedition titled “Corvette.” This guided adventure is designed to introduce both new and returning players to the ship-building mechanics and provide them with the necessary resources and blueprints to get started on their very own Corvette. This expedition is a fantastic way to quickly dive into the new content and unlock exclusive rewards.

Finally, and perhaps most importantly, Sean Murray has confirmed that much of the technology developed for the Corvette system will be shared with Hello Games’ next game, Light No Fire. The ability to create walkable, multi-crew vehicles is a key feature in the upcoming fantasy survival game, which will feature an Earth-sized planet with massive oceans. This technological synergy highlights Hello Games’ efficiency and their long-term vision for their projects, showcasing how their continued work on No Man’s Sky directly informs and benefits their new ventures.

In short, Voyagers is a monumental update that not only delivers on a long-standing fan request but also pushes the technological boundaries of the game. It’s a testament to the continued dedication of Hello Games to a game that has defied expectations and stands as one of the greatest redemption stories in gaming history.

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